Foliage for games

General / 02 February 2023

The ArtStation challenge revealed a few areas I wanted to brush up on, and foliage was a big one. I got acquainted with the SpeedTree to Unreal workflow and learned to make a variety of plants. These are the result of following along with this tutorial series from Fast Track Tutorials. The texture atlases for these came from Quixel Megascans and Textures.com. Renders are from Unreal Engine 5.